Represents the stored definition of a base table or an attached table. Represents a set of records selected from a data source.Ī view that displays database records in controls. Represents a query definition, or "querydef," usually one saved in a database. Supports the DAO record field exchange (DFX) routines used by the DAO database classes. Represents an exception condition arising from the MFC database classes based on data access objects (DAO). Represents a connection to a database through which you can operate on the data. The base class of the CD2DLinearGradientBrush and the CD2DRadialGradientBrush classes.Īn abstract class that provides a interface for creating and managing D2D resources such as brushes, layers, and texts.
#Codejock mfc documentation windows
Represents a "critical section", which is a synchronization object that enables one thread at a time to access a resource or section of code.Īdapts the document-view architecture to the common controls supported by Windows 98 and Windows NT versions 3.51 and later. Manages shortcut menus, also known as context menus.īase class for the control-bar classes CStatusBar Class, CToolBar Class, CDialogBar Class, CReBar Class, and COleResizeBar Class. The base class for classes that encapsulate functionality of the Windows common dialogs.ĭefines a special type of interface used to communicate with other OLE objects, called a "connection point." Provides the functionality of a Windows combo box.Įxtends the combo box control by providing support for image lists.Īids in parsing the command line at application startup. Lets you incorporate a color-selection dialog box into your application. Used only within an ON_UPDATE_COMMAND_UI handler in a CCmdTarget-derived class. Handles the calling of the Windows functions GetDC at construction time and ReleaseDC at destruction time.īase class for the Microsoft Foundation Class Library message-map architecture. Provides the functionality of a Windows checklist box. Implements an OLE control property transferred asynchronously and cached in a memory file. Provides the functionality of Windows button controls. Implements the basic functionality of a keyframe.Įxtends the functionality of the CDockablePane Class to support the creation of tabbed windows.Įncapsulates a Windows graphics device interface (GDI) bitmap and provides member functions to manipulate the bitmap.Ĭreates pushbutton controls labeled with bitmapped images instead of text.Įncapsulates a Windows graphics device interface (GDI) brush. Represents a Windows Socket, which is an endpoint of network communication.Įxtends the CDockSite Class to implement auto-hide dock panes. Provides functionality for the use of asynchronous monikers in ActiveX controls (formerly OLE controls). Supports arrays that resemble` C arrays, but can dynamically reduce and grow as necessary. Represents a serialization exception condition. Lets you save a complex network of objects in a permanent binary form (usually disk storage) that persists after those objects are deleted. Implements a callback, which is called by the Animation API when the value of an animation variable changes.ĬAnimationVariableIntegerChangeHandler Class Implements the functionality of animation object that has one value. Implements a callback, which is called by the Animation API when timing events occur. Implements a callback, which is called by the Animation API when the status of a storyboard is changed or a storyboard is updated. Implements the functionality of a size object whose dimensions can be animated. Implements the functionality of a rectangle whose sides can be animated. Implements the functionality of a point whose coordinates can be animated. Implements a callback, which is called by the Animation API when a status of an animation manager is changed. Implements the animation controller, which provides a central interface for creating and managing animations. Implements the functionality of a color whose red, green, and blue components can be animated. The base class for all animation objects. Provides the functionality of the Windows common animation control. Implements an accelerate-decelerate transition. The MFC classes and their members cannot be used in applications that execute in the Windows Runtime.